Keep an eye on your party's affinity - if a pairing is in danger of suffering a relationship hit, try making choices that they both approve of.If they disapprove, there will be a blue aura. You can tell if a hero will approve of the currently highlighted plan - they will have a yellow aura.If a hero disagrees with the chosen plan, however, those heroes will get some negative affinity. Sometimes your heroes will agree with one another - if you choose one of their plans they will get an affinity boost. When at an encounter (for example a Lair or a Cultist encounter) you must choose one of your heroes' plans.Conversely, a Hateful pair may block each other from moving, deepening the hatred.For example, an Amorous couple may heal one another in a fight, making them closer.These are often tied to the random effects that occur as a result of a pair's affinity level and will usually deepen that relationship. Random affinity changes can also occur in battle.You can tell what this threshold is by the larger points on the Stress bar. It seems that these have a higher chance of being negative when a hero's Stress is above a certain threshold. There are random affinity changes that occur as you travel towards the Mountain.Split image of a Man at Arms encounter choice being chosen and supported by an Occultist and a Highwayman from Darkest Dungeon 2Īffinity changes in a range of situations across a campaign in Darkest Dungeon 2.
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